AI Insights · Timothy · July 2021
Top 5 Real-Time Strategy Apps on Android in Romania - Q2 2021
In Q2 2021, the top 5 real-time strategy apps on Android in Romania showed varied performance in downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.
During the second quarter of 2021, the top 5 real-time strategy apps on the Android platform in Romania showcased diverse performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active user trends based on data from Sensor Tower.
Clash Royale from Supercell saw a significant increase in weekly revenue, peaking at approximately $23.6K in the week of June 7. Its weekly downloads also rose steadily, reaching around 11.9K by mid-June. Active users grew from 329K at the start of April to about 459K in mid-June, indicating strong engagement.
Art of War: Legions from Fastone Games HK experienced fluctuations in weekly revenue, starting at $3.9K in late March and dropping to around $1.2K by the end of May, before slightly recovering to $2.6K in late June. Downloads saw a decline from 2.8K in late March to just over 1K by the end of June. Active user numbers also decreased from 22.2K to 13.2K over the same period.
Stick War: Legacy by Max Games Studios had minimal revenue variations, with occasional peaks such as $111 in late May. Weekly downloads remained stable, ranging from 1.3K to 2K throughout the quarter. Active users showed a slight decline, dropping from 8.2K at the end of March to around 6.5K by late June.
CATS: Crash Arena Turbo Stars from ZeptoLab had a steady weekly revenue with minor fluctuations, peaking at $272 in mid-June. Downloads varied, reaching a high of 1.6K at the end of April and stabilizing around 745 by late June. Active users saw an increase from 4.2K in late March to approximately 5.9K in late April, before stabilizing around 4.2K by the end of June.
Castle Crush: Epic Battle by Wildlife Studios had consistent weekly revenue with occasional peaks, such as $330 in early May. Downloads were relatively stable, starting at 858 in late March and rising to 1K by late June. Active users remained steady, fluctuating slightly around the 3K mark throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.